#988 R1P ALLIANCE: Home History Gallery Members Remembering the Fallen
NOTE: This will not be entirely accurate, these are only events that I remember. And I have forgotten many things since these events happened. Most dates are out of the question so they won't be mentioned much.
For more information on the Leaders and R4s of R1P... Read the members page.
THE BEGINNING
In early October 2024, after a long time of boredom, Ghosty wanted to play a fun mobile game with his family to help pass the time and be able to talk to his family more often. He eventually stumbled upon a game called Last War. He started playing and immediatly created his own alliance, thinking back to the last time he played a game like this. Before Last War, Ghosty played Top War with his brother, Boogie, his sister in-law, Kelly, and his nephew, Xammand. (These people will be important later.) He also played with his brother in-law, Gamzor. While playing Top War, Ghosty and his family were in a great alliance with many active and strong players. Everyone had fun playing the game and talking to the alliance members. Xammand would quit pretty early because he got bored after a while and also mostly due to the fact he was pretty young at that time, so he lost interest quickly. Everyone other than Xammand would continue playing for a while. Everything was great until one day where their alliance merged with another. The merge didn't sound so bad, they were going to be with more active people and whatnot, and their leader will become the leader of the new alliance. But things slowly started to go down hill. Their leader eventually stepped down and was replaced with someone else that they didn't like much. In their opinion, the alliance was falling apart and it made them not want to play anymore. And so, they all eventually quit. Except for Gamzor, who still plays Top War today. With this memory in mind, Ghosty decided to create his own alliance and swored to always keep it fun and exciting and to never merge with anyone. (Unless an alliance is merging to them.) Thus, R1P was born. Ghosty would go on and tell Boogie about Last War and convinced him to play. Boogie would join shortly after and would join R1P. Immediatly becoming the Warlord since Ghosty and him are related. Boogie would go on and tell Kelly to play. She started playing and joined R1P as well, where she became an R4 right away. While they were joining, many people were already starting to join R1P. Some being completely silent and doing their own thing, while others being very chatty and saying hello on alliance chat. As a fresh new alliance, Ghosty was looking for R4s for R1P, where he would mostly be looking for people that talked a lot and were pretty active. There was this one member, going by some sort of name like "James5" or something, who became R4 for a forgotten reason. But was most likely because he was talking on alliance chat. They were assigned the Butler role. He didn't stick around for long though. Being Boogie's and Kelly's son, Xammand would hear about this new game called Last War but didn't really want to play it at first because he thought it was just going to be Top War again. Where it is fun at first but just gets worse after a while. Xammand would eventually be talked into playing by Boogie. Xammand would start playing and joined R1P, immediatly becoming the Recruiter. Xammand would notice the aformentioned "James5" and wondered who he was. He was never able to speak with him, however, due to him becoming inactive right after Xammand joined. Xammand knew this game was going to be fun for a while and thought that it would be a good time waster to play for a few weeks until it gets boring. Then would probably quit, just like Top War. Xammand's thinking was very wrong. This is just the beginning of something great.
SEASON 0
This whole "Season 0" period of the game is considered to be the Golden Age of R1P, atleast by me.

Early Season 0


R1P's rally point on November 16, 2024, during the Early Season 0 Period.

So much happened in this short period of time. Many new members were joining, more people were promoted to R4, and a small active community was already forming. Ghosty and Boogie were set on fun being the number 1 thing in the alliance. It is just a game, after all. They wouldn't care how active someone is, won't care about their power and level, and don't care if they attack other people. They would go around attacking many random bases, encouraging others to do so as well. Xammand was hesitant at first, but eventually gave in and had fun destroying random bases. Ghosty and Boogie would create a competition on who will be the first to reach 1 million kills. So everyone was attacking bases all the time. R1P would later discover another alliance called 0205. They happened to have their rally point right next to R1P's. Obviously, Ghosty and Boogie went over and destroyed many of their bases. This started the 0205 and R1P War. Each alliance, mostly R1P, would attack eachother almost every day. The only reason from R1P being just to have fun. R1P would not just hit a few bases and call it good, they would go out and ash every single base they see, making sure there are no 0205 left. 0205 would not fight back much and mostly let themselves get destroyed but there were many few times where they did fight back and made it even more entertaining for R1P. Many small battles happened within the war that R1P usually always won. With the most notable ones being when R1P were finally brave enough to attack 0205's strongest at the time. Who was a lot stronger than everyone else in R1P. R1P was able to eventually defeat this person after many rallies and attacks towards them. In the end, this made them leave 0205 and join a different alliance. They still play to this day, as of October 2025. The other most notable was when Xammand and someone in 0205 going by the name "Deadcommie" were having a big battle with eachother. Xammand was doing what he usually did when he got on for the day and started attacking some 0205 with other R1P. When all of a sudden, someone started to attack him. This was Deadcommie, with all 3 of his squads heading towards Xammand. Xammand was quick to react and sent his first squad to them. Deadcommie was slightly more stronger than Xammand, but that didn't stop him. After getting hit by Deadcommie, Xammand's squad made it over to their base and hit them as well. Xammand was able to quickly hit their base, resulting in it getting ported. After this, Deadcommie teleport back right away, thirsty for more blood. Xammand was able to quickly destroy them again. Deadcommie teleported back once again and Xammand destroyed him right away. That was the last time he teleported and tried to attack Xammand. So Xammand won the battle. Didn't have any troops left but a win none the less. After this battle was over, Deadcommie seemingly rage quitted because of his loss. He was never seen again. The War of 0205 continued on for many days. The battles slowly got less and less as more and more people were leaving 0205 because of the constant attacking and also because R1P were starting to get bored and were looking for another alliance to destroy. The war would officially end when it seemed 0205 had finally had enough and moved their rally point somewhere else. With whoever was left behind being fresh meat for R1P. This would not mean R1P would no longer attack 0205 though. Many battles happened after, but not as often as it used to be. R1P started to focus more on getting more members in the alliance. They messaged many alliances about potentially merging with them. Most noteably, an alliance going by [UHS] United Head Splitters. Ghosty messaged the leader, Dead Shot 84, about merging. The leader declined but would keep them in mind. They would've been a very good alliance to merge with. At this point in the game, alliances could now conquer land if they so choose. R1P had already had a good chunk of land. With their territory being some of the south-east corner of the map. But they wanted more. The land surrounding their land had already been taken from other alliances. R1P had not really attacked any alliance's land before as they were too scared of being destroyed by big guys. However, there were 2 exceptions. The first land R1P ever conquered was formerly owned by an alliance going by the name "TismBism", and the 2nd being a Chemical Plant that 0205 had conquered for a very short time before R1P came in and took it for themselves. But those 2 alliances were nothing compared to the others next to R1P. The options were slim but R1P decided to attack the weakest alliance they were next to, an alliance that was a bit stronger than them but one they could easily attack. And so, R1P started to attack one of their land. Thus, a new foe of R1P arose.

The R1P and CryK Land Battle


R1P's land at this time, as well as the land surrounding theirs, on the south east corner of the map. Outlined in red is the Chemical Plant that R1P planned to get.

The alliance in question was called [Cryk] Cryoworks2. This alliance had a decent amount of people, with a few more stronger ones compared to R1P. They were also the "second alliance" to what was the strongest alliance at the time, [CryK] Cryoworks, hence the '2' in the name. This was a risky decision for R1P, but they went and attacked anyway. R1P's plan was to take one of Cryk2's land and maybe more in the future. They decided on Cryk2's Chemical Plant which was to the east of R1P's northernmost Village. So they started getting ready to attack that one. Once everyone was ready, they attacked. How taking land in Last War worked was that you sent squads to attack the land, which had "defenders" inside. Once all these "defenders" were destroyed, the attacking alliance had to have their squads in the land until the timer is up, which usually took a while. R1P was able to succesfully destroy all the defenders pretty quickly. Cryk2 was slow to respond. And even slower with sending their squads, as their rally point was far away and they didn't bother to move over. Slowly, Cryk2 went over one by one to defend their land. R1P was able to hold their ground, as the ones in Cryk2 who tried to defend all had very weak squads. Cryk2 basically immediatly gave up after that. Other than one person, who kept sending all their squads over. But it was no use, it was clear that R1P had won. And so, R1P got the land. A day passed after this and nothing happened. But it was clear that Big Cryk was not happy with this. They never talked to R1P or anything but it was clear that they were extremely furious about this. So then they eventually left and went to Cryk2 and started to attack R1P and all their land. These guys were obviously much more stronger than the entire R1P alliance was. So R1P had no chance in protecting themselves. It was a blood shed, everyone was ashed and most of R1P's land was taken by Cryk2 by the big guys. They took 3 of R1P's land. As the game had a limit on how much land an alliance could take everyday, which was 3. R1P had a total of 7 land before they were attacked. So 3 was a pretty decent amount to lose. CryK first took the Chemical Plant that R1P took, then they took the northernmost Village, and then the Chemical Plant to the south of the Village. Splitting R1P's land in half. This was very bad, not only did R1P get attacked by a big alliance, but they lost a ton of land. More than 3, in fact. Since R1P's land was no longer connected, that means one side was basically not theirs anymore. That was just how the game worked. R1P's 2 eastern land was eventually taken by another alliance after this attack. That means R1P was left with only 2 Villages on the corner of the map. Thankfully, the game also had a limit on how much total land an alliance could have, and Cryk2 hit that limit. So R1P was not attacked again after this. Despite this major devastation, R1P did not give up and continued on. They were determined to get strong and never get defeated again. The alliance slowly recovered and were even able to get 2 pieces of land north of them. BOND (the alliance that had land north of them) seemed to be expanding their territory in the north, so they dropped 2 pieces of land in the south. R1P quickly swipped these pieces of land once they found out they were dropped. This determination and hope that R1P had after this awful battle is what made R1P such a great alliance. They would never give up and always continue on, no matter how bad the future seemed.


R1P's land after the CryK attack. Shaded in blue is the two land R1P took from BOND later.

R1P and Server Drama Part 1

A while after the CryK battle, there was someone who started to randomly attack members in R1P. They were much stronger than everyone else so there was nothing to do. This person went by the name of Papalitomatoma, who was an R4 in CryK. Figures. R1P would ask CryK and Papalitoma why he attacked. Papalitoma would say something about him being better than them. CryK would apologize to R1P about this and told them they will probably be removing Papalitoma because he always causes trouble. He was, however, not removed for a long while. It would eventually be discovered that Papalitoma was involved in some innapropriate stuff involving sending pictures of a girl in the game. This would cause everyone in the server to hate him and basically got banned from the server. He would immediately be kicked from CryK once people found out about this. This would cause him to go into hiding. He would change his name to "the friendly cat" and profile picture to a selfie of a random woman. Which is rumored to be his girlfriend. He would be in various alliances, such as UHS, Lr18, and i1pm. It would not take long for people to figure out his new identity. As you can easily see who someone is by looking at private chats or something similar. "the friendly cat" would go on to send a message in world chat. The message stated "Hi friends, why do I keep getting attacked? Did I do something wrong? I was told that the previous owner of this account was bad, but I've told everyone that I bought this account a week ago. I keep messaging the guy asking for a refund because I don't want a bad account, but he's not responding. Can someone help me?" He would send another, stating "Sorry for the trouble, friends. I was told that the person who owned this account was abusive towards their wife. I'm trying to contact him to get my money back, but he's not responding. Can someone help me contact him, please? I don't want any trouble." What a troll. These messages did not fool anyone. Everyone knew it was Papalitoma pretending to be someone else. The whole server went out looking for Papalitoma. Organizing a manhunt and apparently even giving out bounties for this one person. Due to all this pressure and the constant running away, Papalitoma eventually quit playing the game. With his last words in world chat being "I need to attack someone before I delete this game for good. got over 300m in resources. who .?" Everyone celebrated that the man was finally gone. There was also another person who was apparently involved in this scandal. He went by the name BiggFella02. He was the leader of the newly made alliance called [NWO9] New World Order 988, formerly [J3Di] The Jedi Alliance. It is not certain if he was involved in this, even just a little. But once everyone found out about it, they all hated him just like Papalitoma. Someone was successfully able to get BiggFella to step down as leader by asking him to "borrow" the position. Which resulted in them outright stealing the position and immediatly kicking BiggFella out of the alliance. BiggFella did not have the same treatment as Papalitoma did but he was still technically "banned from the server". He wasn't accepted anywhere for a while, until one day when he claimed he was innocent. He sent a message in world chat stating "Who ever got beef with papa or whatever he goes by now that has nothing to do with me idk where these rumors are coming from but yall can dead that". People seemed to accept him after that but there definently was still a sense of distrust towards him. This was definently the biggest drama the server ever had.

Hogarth's Abandonment

Hogarth, who was the Muse of R1P at the time, was always in contact with the bigger alliances due to sometimes asking them for help and other related things. One big alliance in particular would take interest in him as he was the strongest member in R1P. This alliance went by the name [The7] Compound V, which was now the strongest alliance in the server. They were looking for people to recruit, and Hogarth was one of them. Hogarth would at first, not accept their invitation in joining since he was now one of THE members of R1P and was friends with Ghosty and the R4s. But they eventually convinced him to temporarily join The7 for a week so "he can experience how a big alliance acts and works." And also probably because of how R1P wasn't doing so well after their battle with CryK. So he said his goodbyes and went to The7. R1P should've known that this was a bad idea and they should've known the true reason why The7 did this. It was pretty obvious, to get Hogarth to become a permenant member in the alliance. And so, a week passed. Everyone in R1P were eagerly awaiting Hogarth's return. He did not return, however, instead sending a message. The message stated that he liked the time he had been in The7 so far and thinks it would be very helpful in his growth in the game. He would miss everyone in R1P, but hopes for a new future in The7. And that was it. R1P just lost one of their R4s, the Muse of the alliance, the strongest member in the alliance, the member that every R1P knew, their friend. Skillful Siren would eventually go on to take his place as the Muse of R1P.

The R1P and FC11 Rivalry

For a while after the CryK battle, nothing much happened in R1P, Other than what was mentioned above. While at least they had land, there was no way of getting more. After what happened before, they would definently not try to attack any other alliance's land next to theirs. Especially since their strongest, Hogarth, had now left them. But they still wanted more anyway. They would try to get more in any way they could. They attempted to get help from a stronger alliance, going by the name of HofH, to help attack Cryk2. HofH did seem like they would help but nothing else ever came of it. For a while, it seemed like R1P would never get more land again. Until one day, when they finally found their chance. Towards the south eastern corner of the map, there were 3 alliances with land; UHS, [doc6] brap brap brap, and [FC11] Fabulous cloud. R1P noticed that some of the land over there were dropped for some reason. After a while of discussion, R1P decided they would drop their land and move over there. If they moved, they could easily obtain 3 pieces of unclaimed land, and they could get even more by attacking doc6's land as they were very weak. It would also give an opportunity to try to merge with UHS again, and also take their land. UHS wasn't doing very well as they used to be so either they would've joined R1P or get destroyed by R1P, but for once, R1P hoped it was the former. The only problem was FC11, as they were a bit stronger than R1P and seemed to have many active people. But R1P decided to move anyway as it would atleast give them more land than what they had now. So, they started moving. R1P had everyone online at the time to move over to the new spot and get ready to attack some land. Once R1P's old land was finally dropped, they immediatly took the 3 land one by one. This was an awesome day for R1P as they finally had a chance to get more land again and it gave everyone more hope. Moving also created more foes for R1P. There was an alliance nearby going by the name [EMPX] xEmpire, that R1P started to attack to get some more of those precious kills. After attacking them a few times, R1P decided to try to recruit some people in EMPX, even though they just attacked them. This actually proved quite effective. A few joined because of the attack. This is a tactic that R1P used many times after. The most noteable member to join from EMPX is someone going by the name of B Han Solo. Skillful Siren was going around attacking a few EMPX and then messaged them to join or else they will be attacked more. One of these people was Han Solo. When he saw this message, he went to world chat saying that Siren was sending threats and wanted someone to handle her. Siren was able to defend herself and convinced Han Solo to join R1P in the end. Han Solo was with R1P for a long time after. The next foe of R1P happened to be doc6. They themselves earned that title as someone in the alliance randomly attacked a member in R1P. This caused R1P to destroy everyone in that alliance. This would alert FC11. As they happened to be merging with doc6 while R1P moved over. That explained why there was unclaimed land, as it was formerly doc6's which they dropped to give to FC11. This put R1P in a bad spot. What they thought was an opportunity to get more land, turned into R1P trying to steal FC11's land. R1P didn't really care about this as much as they probably should've. They instead tried to get some doc6 to join them before they joined FC11. They were actually able to get one person to join, who went by the name of Franks n Beans. Unfortunantly, they left a few minutes later as they realized they joined the wrong alliance. They would later go on to be an R4 of FC11. After FC11 discovered the problem that R1P had accidentally created, they started to threaten R1P for a few days and complained about them in world chat. Which alerted everyone in the big alliances. Because of this, R1P had to make a big decision. Go the R1P way and attack FC11, or chicken out and go back where they were so they don't get annihilated. The latter was eventually chosen. This sparked a bit of controversy in R1P. Some, most noteably Boogie and Xammand, wanted to do the former. While FC11 was stronger than R1P, there were only a few strong people in it, with everyone else being pretty weak. So R1P did have a good chance of winning if they did attack FC11. If they did theoretically win that battle, then they could take all of FC11's land, all being pretty good. If the whole server eventually attacked R1P since FC11 was complaining in world chat, then so be it. Can't play forever and would rather die trying. But the latter was ultimately chosen. For the good of the alliance, it was definently the right choice. And so, R1P moved back to where they were. Dropping the land they claimed for FC11 to claim.

R1P's Revenge and the Collapse of Cryk2


The land that R1P planned to get, which they did.

R1P was over by FC11 for a few days, which meant that things were different when they came back to where they orignally were. 3 of the land they used to have were taken by BOND, leaving only one still unclaimed. This would make R1P regret moving over to where FC11 was. Not only was moving a bust, but now they will have even less land than they originally had, which was already not much. But there was still hope. When R1P was moving back, CryK happened to be merging with another alliance called KBH and having the people left in Cryk2 join Big CryK. Cryk2 was already in disrepair ever since the land battle, but their fate was sealed after merging with their brother alliance. This created a great opporunity for R1P to get more land. Not only was Cryk2 basically dead, but Big CryK would be busy with the merge. So R1P could easily take land without consequence. So R1P got to work. R1P would obviously start with taking the unclaimed land and then moved upward. Unforunanly, R1P did not have the element of surprise as there was a new rule added in the server where alliances who will try taking land from another will have to send a 30 minute notice in world chat about their attempt in trying to take land. This rule was made to "make it more fair" or something stupid like that. But thankfully, it seemed CryK either never noticed the notice or didn't care enough to do anything as R1P was able to get the first Cryk2 land very easily. While R1P was taking the first Cryk2 land, the leader of Big CryK, who went by the name "Urev", noticed R1P attacking Cryk2 land. In an attempt to stop this, he started attacking Cryk2 land to try to get to R1P to stop them. This does mean he was technically breaking server rules as he never sent a notice but I digress. He was one of the only strong and active people still in the alliance at the time so he did it all on his own. R1P had to act fast in getting the 2nd land, as Urev was able to attack and get the land pretty quickly and easily. So R1P immmediatly attacked the 2nd once the 1st was taken. It was a very intense and heart-pounding scene as R1P tried to get the 2nd land with Big CryK getting closer and closer. But in the end, R1P got it. They were able to get it fast enough that there were still two more Cryk2 land left, but unfortunantly they hit their capture limit so they couldn't get any more. Big CryK would eventually get both those lands. With Urev leaving the alliance for KBH a while after. What a way to end your leadership in an alliance. R1P could've tried to take some Big CryK land as they were full of weak members but by the time their limit reset, some strong people finally joined so it was out of the question. But it was a big win none the less, R1P was finally able to get their revenge and some more land. With the merge and all their land now gone, Cryk2 was officially no more. R1P obviously celebrated with this huge win.

Mid-Late Season 0


R1P's land before Season 0 ended.

At this point, R1P had proved themselves that they are an alliance not to be messed with and can get through anything, no matter how bad it is. They were still not the strongest alliance out there but that didn't matter. Fun was still the most important thing in the alliance, which meant that they didn't care about that being strong and active stuff. Not much would happen at this time. They were once again at a standstill with getting land, since they were surrounded by strong alliances. However, they were able to get 2 land north of them from BoND after asking about it. But that was it for land. R1P would continue on with attacking random alliances, smaller alliances of course. There were many out there to destroy. The server was slowly starting to change at this point. A bit earlier, the game added a new weekly event called Vrs. Where 2 alliances compete each day for whoever has the most points. With the last day being each alliance being able to attack each other. Whoever gets the most wins that week will win. It orignally started with alliances in 988 but it gradually moved towards alliances in different servers. Because of this, the server wanted to become more unified instead of divided so it will be eaiser to go against other servers. Small rules were slowly added, like the aforementioned 30 minute notice for land rule. These rules started to become bigger and more frequent, changing the server as a result. What used to be "do whatever you want and just follow the rules the alliance made," now became "follow all these server rules or else you will be banned from the server." These rules were quite tame compared to what will come, but certainly did change how the game was. While you can still attack alliances, you cannot attack the bigger alliances or else you will be punished. Like anyone did that anyway. You now must plunder secret tasks in other servers instead of in 988 or else the person who got plundered can attack the plunderer, no matter what alliance they are in. You now must plunder trucks in different servers, just like secret tasks, with the punishment also being the same as secret tasks. There were many more rules, but they were mostly small and forgettable. With all these new rules that try to unify the server, this means R1P slowly stopped doing what they usually always did and also started attacking alliances less and less. This caused some to start losing motivation to play the game because of all the changes, but everyone kept going on. For a while after, nothing much happened. Just hanging out, getting stronger, and sometimes trying to recruit people. Until one day, when the game informed everyone about something called Season 1. At first, no one knew about this. But after some research, people started to understand it. It turns out, the game changes every few months with sesaons. The people in R1P did not like this idea and wanted the game to stay the same, but there was nothing they could do. So they just waited every day until it was finally time. Everyone was very worried that Season 1 would destroy the game and be the reason for all of them to quit. They did not want Season 1 to start at all. But, there is only one way to truly find out how Season 1 will be.

The Kinda Return of Hogarth

Right before Season 0 ended, however, R1P would be pleasently surprised. It turns out that Hogarth would return to R1P, kind of. Since leaving R1P, Hogarth now had a second account in the server. Where he used it to farm resources. He would have it in EmpX before joining R1P. Which R1P accepted him in without knowing who he was, as the second account had a different name at the time. They would eventually discover who it is. With Siren saying that she was the one who accepted him in and apologized for it. The R4s of R1P were kind've mad at Hogarth and thought he was a traitor, but decided to keep him in the alliance anyway and give him a second chance. Which was a very good decision. Everyone welcomed him back once they found out who he was and he was very glad for it. Saying that he really missed everyone and is glad to be with them all again, even if it's on a different account. Hogarth's second account would later be renamed to "Hoggie69", which was a nickname that some of the R4s gave him when he was still in R1P on his first account. Hogarth, or "Hoggie", would continue to be in R1P from then on.
SEASON 1

Major Game Changes

The day finally came for Season 1. Everyone was very worried about it starting, but it was innevitable. So Season 1 finally started, on January 26, 2025, and changed the game forever. There were many things that changed at the start of Season 1. The map reset and now had more land to be claimed, new season buildings were added, professions were added, there was now such a thing as "the virus", the game now focused even more on having the server unified, and many more things. R1P liked some of these changes, especially the one with the map having more land. But they were still worried with a lot of the changes and how they will affect the game in the long run. But for now, they were determined on getting through Season 1 and learning all the changes that have been made. One of the biggest changes that R1P hated was one made by the server. The server created a new rule for Season 1 right before it started, where they created "Nap20". Nap, or Non-Agression Pact, means that any alliance in it cannot be attacked by any other alliance in the same server or else there will be major punishment. So "Nap20" meant that any alliance in the top 20 of the power ranking can no longer be attacked by any 988. This angered R1P. While they could still attack alliances below top 20, their main targets were now protected. Which included 0205. With this Nap20 being added, that would mean R1P's and 0205's rivalry would finally come to an end. While R1P still hated 0205, they were forced to no longer attack them. There were not many options for alliances under top 20 to attack, as most were either dead or extremely weak. So R1P was forced to adapt to the new rules and would have to try to fight with the server instead of fighting for themselves. Not all was bad, though. Season 1 actually turned out to be pretty fun after R1P learned how to play it. The new game mechanics was a big upgrade from Season 0. Especially "the virus" that was added. People now had a resistance, which they had to build up if they wanted to attack more zombies and enemies. If someone with very low resistance attacked something that required a ton of resistance, then they would not only lose the battle but would also "get infected". The more you do that, the more "infected" you get. You can get so infected where your base will "blow up" and spread the virus to bases near you and your base would be teleported to a random spot. To counter this, alliance members could send scouts to "cure" the infected base. They could do this as much times as they want, so everyone made sure to always keep on eye out for infected bases. This proved to be one of the fun things of Season 1. They would certainly miss Season 0, but they were starting to get used to Season 1. They started to like it as well. Perhaps they were wrong about Season 1 and it will actually be very good for the time it will be here.

R1P and Server Drama Part 2

It was clear that with Season 1 rolling around after 3 months of Season 0, Papalitoma was long gone. This was not the case with BiggFella. He was still somewhat around. It seemed for a while he was gone as well but there was evidence of him still playing from world chat and other things. It eventually became clear that he still did indeed play, as it was discovered that BiggFella was now the leader in a new allliance called [TSOs] The silent Outsiders. It was a pretty small alliance at first, but it slowly got stronger and stronger. It would never be as successful as NWO9, the alliance BiggFella formerly led, but it was still pretty good. BiggFella would lead this alliance for a while, with it eventually getting close to surpassing R1P in alliance power. But one day, it was discovered that there was more with BiggFella and the accident that happened a few months ago already. This would cause the server to "ban" BiggFella once again. With him losing his leader position once again because of the exact same reason that happened to him in NWO9. He was tricked into giving his position to someone else which resulted in them stealing it and him getting kicked out once again. Some people never learn. BiggFella would be attacked many times after this happened, while he was complaining in world chat about how dumb the server is and many similar things. Eventually, it all started to cool down and BiggFella was starting to look for a new alliance to be in. This would cause R1P to take interest. For this situation, R1P did think BiggFella was innocent and deserved another chance in the game. They also wouldve liked to have a strong member to be in their alliance, which BiggFella certainly was. After a while of talking to him, BiggFella eventually agreed in joining. And so, R1P became his new home. He immediatly thanked everyone in R1P for letting him join, definently very thanful to have a new home. He also changed his name and profile picture just to be safe, in case people try to attack him again. BiggFella would be in R1P for a little while before people found out that it was him. Once everyone figured that out, they started to attack him again. The big alliances were ordering R1P to kick BiggFella out, or else they will destroy everyone in R1P. So R1P complied and kicked him out. They were very sorry to kick him out, but they didn't want the alliance to be destroyed. They informed BiggFella about this and wished him well in this game. The big alliances would then lecture R1P on not letting people like BiggFella into their alliance and also told them how what BiggFella apparently did was indeed true. After this happened, R1P's already not very good reputation with the server became a lot worse. R1P would learn from this mistake and swore to never do it again. BiggFella's former alliance, The silent Outsiders, would continue to be led by someone else. Just like NWO9. They would later be renamed to [Reb2] TripleAPatriots.

The Very Close Death of a Beloved Member

Siren, the now Butler of the alliance, would become a very respected member in R1P. Because of how nice and chatty she was. All the members would become good friends with her. She did the alliance well so far, participating in many events and planning many of them as well. There was one day when she said in R4 chat that she wouldn't be online much for a while as she was getting surgery. So the R4s would would wish her luck and say goodbye for now. A few days passed, and she would be offline for those days. Everyone just assumed it was because of the surgery, but then they all started worrying as the days past by and she still didn't get on. She would eventually finally get on again. She would go and explain her absence. It turns out that the surgery didn't go very well and she almost died because of it, because the doctor performing the surgery didn't have much experience and messed up. They messed up her spinal cord, paralyzing her the waste down. She just barely survived. She was in bad shape after the surgery obviously, but she finally felt like going on the game again. Everyone would be extremely shocked about this and very glad she was able to make it. All saying they are praying for her and hope things will get better. This especially impacted Xammand, even if he never showed it. He cared a lot about every member in the alliance, maybe a little too much, and he especially cared about Siren. Admittedly, Xammand almost shed a tear because of it, which was very rare for him. He would obviously be very glad she made it and would also send messages about it to her. Siren would be recovering from then on, meaning she would play the game but not much. This would continue the whole season. She would eventually start to get better and better. Good enough to where she was starting to get out of her wheelchair and start walking again. So it all turned out okay in the end. But it was certainly a very scary thing to happen.

The R1P Leadership Change

Since the start of Season 1, Ghosty's activity on the game was slowly getting less and less. Most likely due to the lack of interest to the new season and also him starting to become busy in real life. He would start to be offline for a day or 2 and talked much less than he used to. Then, came one fateful day. A day where Ghosty started to go through a lot of drama and troubles in real life for something that will not be shared because of privacy. But basically, it ended in him getting full custody of his son. Since this was now happening, that meant Ghosty could no where near get on as much as he used to. And so, since Ghosty was the leader, he wanted someone to temporarily replace him because of his absence. He eventually decided to give the leadership to Boogie. Everyone was sad that Ghosty was no longer the leader, but were eager for his return to the leadership position. They also welcomed Boogie as the new leader and hoped he could lead them on as well as Ghosty. Which Boogie did very well. He was a great leader for R1P and led them to success. Making many good decisions for the alliance and being true to R1P's word. Some might say he was as good of a leader as Ghosty. Ghosty would go on to become an R4, but would eventually be demoted so others could become R4 and because he wasn't on much. He would continue to play the game after, but very little of course. He would eventually be inactive for many days for a reason unknown to R1P at the time. Worrying many of the R1P upon notice. This will be explained later.

NAP15 and Many Alliances' Doom

A few weeks after the start of Season 1, the server would decide on introducing NAP15. Explaining how there are many alliances but the stronger alliances could get even stronger if the smaller ones merged with them. Failure to do so meant the alliances below top 15 will become a farm alliance and get destroyed everyday. This meant the doom of many alliances. While some did merge with other alliances, there were many that didn't. Leaving many alliances full of people up for destruction. Clueless, oblivious, people that played the game to have fun and waste time. People that could've potentially became great members for not just their alliance but their server, that never did. Because they suddenly noticed their alliance was always being attacked, they all obviously started to quit the game because of it. This would mean the loss of many active members in 988. No matter how good or bad any of them were. Major losses of members regardless. This would become a big problem for the server in the future. With many alliances, even stronger ones, dying off. While the game may now help with other servers being able to transfer, 988 will always be haunted with their mistakes of the past. Rest in peace to any of the poor alliances who were negatively affected by NAP15.

The NGE1 Merge

At the start of Season 1, R1P was looking to get more members by potentially merging with other alliances. So far, they were able to get members from other alliances to join them but it was only a few in random small alliances. But now they wanted a whole alliance to join them, so they could have a lot more members than they had right now and potentially get more active and strong members as well. They considered to have 0205 to merge with them, as 0205 was not doing well and was having a hard time in trying to stay in the top 20. (This was still when NAP20 was in effect.) R1P contacted them about it, and they said they would only join if they can't get in the top 20. For a while, it seemed like R1P and 0205 would indeed merge with eachother but then that all fell apart one day when 0205 was offered a much bigger alliance. That alliance went by the name [WofA] Wardens of Ash, which was formerly MVP2. WofA was merging to another alliance and the leader was looking for someone who may would want to have the alliance. The leader of 0205 would contact the WofA leader, saying that 0205 would take it. So then the WofA leader gave it to 0205, with all 0205 joining WofA and renaming it to 0205. This was a major upgrade for 0205, they now were in a much more powerful alliance with better alliance research and everything. They also had new members, as a few WofA members stayed. This also meant that 0205 was now in the top 20, so they definently no longer had any interest in merging with R1P. They would also be in the top 15 so they wouldn't be affect by NAP15. This would annoy R1P, they were so close with merging with an alliance, who had been their former enemies, but then that just had to happen. What bad luck R1P had. But they didn't give up, they would go around and contact as many alliances as they could. Determined to get atleast one to merge with them. They eventually finally found an alliance that would merge with them. The allaince went by the name [NGE1] Crimson Reign. They had a pretty good amount of members, with most being strong and active. They were having a hard time with Season 1, thinking they wouldn't be able to make it through the whole season. It was even worse that NAP15 was almost in effect, and they definently had no chance in getting in the top 15. So they were easily convinced into merging with R1P. So on January 28, 2025, NGE1 joined R1P. Annoyingly, the game added a thing where people had to wait 24 hours after leaving an alliance to join another one. So they technically joined the next day. Not every member made it, but most of them did. The ones left weren't very active or strong anyway. The leader of NGE1, IDKTray, would become an R4 of R1P. Becoming the Butler of the alliance later. This was a very great merge for R1P. Now they almost had 100/100 members and they also had many more active and strong people. This was definently a good decision both R1P and NGE1 made. NGE1 would later be very thankful that they did this merge, saying how they would've never made it through Season 1 without R1P and glad to now be with all of them.

The Fall of FC11


R1P celebrating how close they finally were to overpowering FC11 after the NGE1 merge.

Ever since the start of Season 1, FC11 was having a heard time in keeping up with the server. They were slowly losing members and alliance power. Because of this, they would sought after a merge with another alliance. So they started to look for an alliance who would merge with them. It was their only hope for staying alive and active. A few days later, R1P would be greated by a stranger. This person went by the name "Shannie". She was from The7 and apparently needed a break from that alliance because of a lot of drama, so she eventually ended up in R1P. Many R1P would be excited about her arrival, as she was very strong and very nice. She would go on to say that she was only going to be there for a little while though, dissapointing R1P. She would talk to many of the R1P, mostly the R4s. She would tell what was going on in The7 and why she needed a break. It is mostly forgotten what exactly the drama was about but it involved one of her closest friends in the alliance quitting the game because of the drama. She was even considering quitting because of the drama and she was also getting busy with work in real life. Her friend that quit actually happened to be someone that R1P was "enemies" with. That person used to be in CryK and was messing with R1P, causing them to hate him because he's CryK. Shannie would then go on to talk to R1P about tips for making their alliance better and general game tips. She would then mention how R1P should merge to another alliance if needed. Someone would go on to say that R1P didn't do that kind of stuff and would only merge if the alliance was merging to them. Shannie would then end her speech by explaining how merging with an alliance is not as bad as they think. She had been in 3 different alliances during her time in the game. The first was CryK. Of course. She said she enjoyed her time there. She would then go on to KBH because of a merger, the same merger CryK went through when R1P was battling them for land. She would admit that the merge made a few CryK members quit, most noteably the former leader of CryK, Urev. But she said she had an awesome time in KBH. She would then go on to The7 after another merger. This merge happened because of drama between the Koreans and Americans in KBH, as KBH was a Korean alliance and CryK was all American. Shannie would say that The7 was the best alliance she had been in yet, but did miss the times in KBH. She would explain her point by saying how just because something is new doesn't mean it's bad, it could open up great opportunities for something better, if it was done correctly. In this case, it was merging with an alliance. Shannie would end her stay by saying how FC11 was looking for an alliance to merge with and thought how R1P would be a great alliance to merge with them. While Shannie's speech did kind of inspire some of the R1P, it proved innefective as R1P kept true to their word and decided not to merge with FC11. R1P would be happy to merge with FC11, if they merged to them. But unfortunantly it would make more sense to merge to FC11 as they had a higher gift level and better alliance research, so R1P decided against the idea. Apparently, Shannie would tell the leader of FC11 that "R1P was going to merge with them". The leader would message R1P about this and R1P explained how she was wrong and they won't be merging to them. This would seal the fate of FC11. Their alliance would continue to decline. R1P, their former rival, seemed to be their only hope. But since R1P refused to merge, FC11 fell. The strong and active members in FC11 would eventually leave for a bigger alliance, with the leadership being taken by none other than Dead Shot, who seemed to have disappeared after the fall of UHS until then. FC11 would continue to get worse and worse, with more and more of the active people leaving for other alliances. They would finally cease to exist when one day, a "troll account" took over the alliance, kicked the remaining members, renamed the alliance to [ROFL] Mine Now, and made only extremely strong people able to join, effectively making no one being able to join. Dead Shot, along with whoever was left in the alliance, would disappear after this. Never to be seen again. Shannie would go on to become inactive after being in R1P, but would eventually come back and joined The7 again as her friend returned to the game as well. She would keep dissapearing and returning briefly after, but it seems now that she has finally quit for good. It is unclear if FC11 asked Shannie to try to convince R1P in joining, or if she just did it herself for whatever reason. It will probably be a mystery that will never be solved.

Ghosty's Return


The Way It Was Meant to Be.

The chances of Ghosty coming back were becoming slimmer and slimmer. Each day would pass by, adding another day to Ghosty's inactive streak. Many R1P were very worried for Ghosty, starting to give up hope that he will ever come back. Some R4s were deciding if they should kick him out soon, as he simply been offline for too long of a time. Until some news came. It turned out, the only reason why Ghosty hadn't been on that whole time, was because he got a new phone and forgot his login to the game. This gave R1P hope again, as they now knew why Ghosty been offline for so long. Luckily, Ghosty still had his old phone, which had his login on it still. So after some help, he was able to get his login and was able to play the game again. All the R1P rejoiced upon his return, he was finally online after 20 or so days. Ghosty would go on to say that he thinks he is ready to become leader again, as what he was dealing with was finally starting to die down. And so, on March 18, 2025, Ghosty would become the leader of R1P once again. Everyone rejoiced on him becoming leader once again, gladly welcoming him back to not only the game, but his leadership position. Everyone would also thank Boogie for keeping up the alliance the whole time and kept it as great as Ghosty would've. Because of Ghosty's return, everyone would now be more motivated to play and eager to keep going.

The Full Return of Hogarth

Coincedentally, on the same day that Ghosty returned, Hogarth would fully return as well. As time went on, Hogarth slowly grew less and less interested in being with The7. Due to many reasons. Mostly because of all the drama that was going on and also how the alliance was very strict on how much active you must be to stay in it. "You must spend a certain amount of money every day, get this amount of points in VS everyday, donate this many gems to alliance everday, etc." Hogarth would eventually become fed up with this and decided to leave The7. He also missed everyone in R1P very much, despite having a second account there. As having the second account there instead was never the same. He would not be able to join an alliance until 24 hours passed because of the aforementioned "game mechanic" introduced in Season 1. Xammand would spot Hogarth no longer being in an alliance, immediately letting the R4s know about it. They were obviously not sure if Hogarth would actually be joining R1P or not, but they had hope that he did. No one ever thought of asking Hogarth or his second account about if he would be joining, so no one knew for sure until the next day. And it turns out, they were right. Hogarth did indeed join. He would go on to change his name to "Cpt Caveman" so The7 wouldn't notice him being in The7. He would eventually change his name back to Hogarth. Everyone was extremely excited that he was fully back. They had not just their strongest member back, but they also had their friend fully back. Hogarth would not become R4 right away, like he used to be, but he did eventually get to be R4 for a short time. Until he volunteered to step down for someone else to take his place later. Hogarth would continue to be in R1P from then on.

R1P's Return to Taking Land


A very awful screenshot of R1P's land in Season 1 (in 988), shaded in blue.

Something very different in Season 1 was the land. Season 1 had reset the map and now here was now much more land that could be taken compared to Season 0. So much, in fact, that at the end of the season there would be a lot of land left unclaimed. R1P would be very excited about this. Not only was there much more land that could be obtained, but they now had an opportunity to get even better land than in Season 0 since the map reset. Meaning that no alliance would have any land claimed at the start of the Season. Land could be obtained right at the start of the Season, but no one would start to take it until later, as there was a monster that guarded each land and required a ton of resistance to defeat it. It took a while for R1P to finally get enough resistance to defeat the monster, but it was as long as every other alliance took so they weren't late to the party. R1P would immediatly start taking as much as they could, which would be 3 as the daily land limit was still a thing in the game. As you got closer to the Capitol, the harder it got to defeat the monster defending the land. So it would take a while again for R1P to get more land. Thankfully, there was another type of land called "Cities" that were extremely easy to take over so R1P tried to get as many of those as they could. They would be placed after every one Stronghold. And so, R1P would continue to take more land every few days in the week. R1P planned to get the best land they possibly could, they knew they obviously couldn't get THE best land because of the bigger alliances but R1P wanted to try to get the second best, which seemed possible. So R1P made it their goal to get as close to the Capitol as they could, while dropping a few lower level land as there was the aforementioned limit of 6 land per alliance.


R1P's plan at getting very good land.

There was, however, a problem that was slowly forming. R1P's land was right next to the land claimed by BoND (to the North) and Hive (to the South). As they all got closer and closer to the Capitol, the more tight it became. While R1P still did carry on with taking land, it did start to limit their options with what land they could take since the bigger alliances were starting to get in the way. Eventually, R1P was able to get to level 6 land. Intending to go even farther, obviously. But this mentioned problem had gotten a lot worse at that point. R1P could just barely get past them without being trapped. With R1P getting so close to the Capitol, it started to alert the bigger alliances. Since R1P was a smaller alliance, the big alliances probably didn't want R1P to get any farther. And so, R1P was eventually notified about their obtaining of land would come to an end. Hive, which was much bigger than R1P, was starting to get fed up with racing R1P to the Capitol. They obviously wanted some of the better land and didn't want R1P to beat them to it. R1P had a better spot of land than Hive so they had a much easier time getting to the Capitol than them. As a way to counter this, Hive decided to trap R1P. This meant that Hive would surround their land around R1P's land so then R1P could no longer get anymore. R1P would definently not be able to attack Hive and there was also a new rule that stated to not attack any other alliance's land so R1P couldn't attack even if they wanted to. Which also explained why Hive didn't just start stealing R1P's land. And so, Hive started to surround R1P. With R1P being unable to do anything except watch as they didn't have enough resistance to take the next level land. Hive would go on to take the next level land and then stayed there, still leaving R1P trapped. Thus, making R1P no longer be able to get any more land for now. This would make many R1P lose motivation, since they couldn't get any more land and also due to the fact that they were weaker than other alliances. This situation started to make some R1P to completely lose hope, thinking it's the end and will have to join another alliance. They would still not give up, though. While the situation was certainly awful, they definently exaggerated it a tad too much. They were eventually able to calm down and just kept getting through it all.


Xammand's "motivational speech" for this situation.

There was still hope, however. Another thing that Season 1 introduced was being able to take over land in other servers. Alliances could take over a maximum of 3 land in 3 different servers if they so chose. This would be introduced late in the Season, so R1P wouldn't know about it for a while. But when they did, they were ready to take over some more land. It would become a very fun event that the Season had, one of the best events, considered by R1P. R1P would start to plan on what server they would obtain land from and what land they would want to obtain in it. IDKTray would be the mastermind in the planning, as he was very good at those sorts of thing. He also helped in a lot of the planning in the 988 land. But this is when his talents shined. They would go on to choose a server and a piece of land that it had. They made sure the land wasn't around any big alliances so they would be able to defend the land if it got attacked. Once they started to move over to the other server to take the land, they had to be very stealthy about it. Once they started to attack the land, the game would immediatly make the attackers vulnerable, meaning that anyone in the server could attack their base. Usually, if someone went to another server, they couldn't be attack by anyone in said server. This could be very bad for R1P, if a big alliance noticed them taking land, then all the R1P that came over could all be destroyed by just one guy in the big alliance. But they continued on anyway. Their stealthiness would prove to be successful, as no one had ever noticed that R1P was taking some land. R1P was able to get all 3 land without being taken notice, so it was a success and they "won". Unfortunantly, they would not have the land for long as they miscalculated. There was a big alliance that had land near the land that R1P took but was a decent distance away. Once the server noticed the land that R1P took, that said alliance would start making their way towards the land. Ending in them taking all of R1P's land. R1P would not give up, however. They would try again in taking land on another server, with the help of a bigger alliance defending them. A while after the first attack, R1P would be contacted by one of the bigger alliances. Asking they would help R1P take land if they wanted them to. R1P would obviously agree to this. And so, they started to take land in a different server. They were successfully able to obtain land and was able to keep the land for a long time. They would then do the same in a second server later. This strategy of taking land with the help of a bigger alliance defending them proved to be a huge success. R1P would be able to keep this land all the way until the season ended. It was certainly one of the best events the Season offered. It gave R1P some hope again and motivation to keep going.
There are sadly no screenshots for any of the land that R1P took in other servers. :(

R1P would also have an opporunity to finally get more land eventually. There was an alliance called "DiOR", which was formerly KBH's second alliance, [TLJ] The Last Journey(?), that had land near R1P's land, some better than R1P's. R1P would be interested in taking their land, especially the cities as they are considered more important than the strongholds. For a long time, R1P would be blocked off from DiOR by Hive, but Hive was start to slowly move even closer to the Capitol, so they were starting to remove some of their "barrier" by R1P. It was mentioned before how no one in 988 could attack any land claimed by alliances now, but DiOR's land would be fair game. This rule only applied to alliances in NAP, and DiOR was not one of them. At the start of the season, the TLJ alliance was having a very hard time getting through Season 1, so they eventually became a dead alliance. Later, the alliance would be revived by someone called "CD Dior", who was a member of KBH. Thus, renaming the alliance to DiOR. The alliance would quickly gain some active members, enough where they became a NAP alliance again. This alliance wouldn't last long, though. It started to slowly decline after this, with Dior eventually abandoning the alliance and going back to KBH. So DiOR eventually became a dead alliance, with their land being one of the last few clues of them once being strong and active. Just to be safe, R1P would ask the server if it was okay if they took some DiOR land. The server would be okay with it. Sadly though, it alerted Hive and told R1P that they could take some of that land but Hive would be taking some as well. But it didn't really matter anyway, even getting one land from DiOR would be a big upgrade than what R1P had. So Hive took some of the DiOR land, with R1P taking the rest. This would be the last time R1P obtained land for the Season.


The DiOR land that R1P was going to take.

The Capitol Experience




Xammand's plans to make the alliance rally more organized.

Shortly after the big alliances obtained the land around the Capitol, and one alliance obtaining the Capitol iself, the server ordered every alliance to move over to the Capitol. This was because of a new event that would be starting, called the "Capitol War". In this event, at a certain time in the morning, two servers would attack each other's Capitol. One server would be attacking, while the other defending. The server wanted every active alliance to be around the Captiol so they all would already be there at the time the war would start and also to keep invaders away from the edge of the capitol if the opposing server would be attacking. At the time, R1P considered the Capitol to be the place where "the cool kids hung out". So once they heard of this, R1P thought it would be pretty cool that they were moving over there. Their new spot would be the bottom left corner of the Capitol, right next to The7's rally. R1P was told to try to keep all their bases organized at the capitol, to ensure there would be no spots an invader could teleport to and also just to keep the rally looking nice. So R1P first ordered everyone to advance teleport over to their new spot, and moved the rally point later as an alliance teleport always placed bases in a random spot near the rally point and caused a huge mess. R1P's would point would be a huge mess at first. The top part of the rally would be pretty organized, with bases being as close together as they could and all of them being and columns and rows, but the farther it went down, the more unorganized it got. This would cause many problems. Most noteably being where some R1P bases were in the way in other alliance's rallies, causing big problems. R1P had to deal with these people, as the affected alliances would threaten to ash the member's base if they did not move. So R1P had to go around every member that was in the way and asked to move. Some moved and some didn't. Either because they had no idea what they were doing or they just ignored the message sent to them. So a few bases would get ashed, making R1P unhappy about it. Things would slowly start to get better. There were less bases in the way and the rally was starting to become more organized. The R4s would go around everyone that had their base in an unorganized place and told them to move. Xammand would be the biggest contributor to this. He would row by row, column by column, trying to fix the rally as best as he could. He would private message litteraly everyone about moving their base. Some moved and some didn't, but Xammand did definently help in making the rally better regardless. Xammand would start to dislike being at the Capitol, as he didn't like being crowded up by a bunch of other alliances and hated worrying about how organized their rally was. Others in R1P seemed to think the same. As for the Capitol War, it was pretty fun for R1P. They all would try to be for it when they could and contributed to it as much as they could as well. They were able to help lead the server to many victories. Earning great rewards in the end. This would prove just how much of a fighter R1P, as an alliance, is. The other alliances in 988 were shocked to see R1P's great performance in these events and started to think of them differently. Instead of "just another small alliance". Despite this event, R1P would still not enjoy being at the Capitol. They hated it more and more every day. Eventually, the order to be at the Captiol was slowly starting to be ignored. Some alliances at the Capitol would start to move to other places, including some big alliances. Because of this, R1P would decide to move as well. That was such a great day. R1P was finally free from the Capitol. They no longer had to be crowded by many different alliances, no longer had to worry about the organization of their rally, no longer had to worry about members getting ashed. R1P hadn't felt so free in such a long time. Saying that they were extremely happy to finally be rid of the Capitol would be an understatement. R1P hoped to never be at the Capitol ever again.

R1P's Accidental Leadership Change


The automated letter that alerted everyone about Ghosty no longer being leader.

Since becoming leader again, Ghosty would lead the alliance to greatness once again. However, his activity on the game was slowly decreasing again as he started to become busy in real life again. But he was still active enough on the game to still be leader. But one day, everything would change. Ghosty would be offline for about 2 days, when the game suddenly changed the R1P leader. The game stated how Ghosty "has been inactive for a long time" so it automatically gave the position to Hogarth. This would shock and annoy many of the R1P. Shock because of how the game would just automatically do that, and annoy because it was very stupid as he was only offline for 2 days. Not "a long time". R1P didn't know what to do. Since Ghosty was considered inactive by the game, they assumed they couldn't make him leader again for now since it would probably end up making his position change again. Hogarth didn't want to be leader, so he wanted to give it to someone else for the time being. Not many would want to become leader, but it was eventually decided that Siren would become the temporary leader until Ghosty comes back. Everyone would congratulate Siren on the new position, even though it was temporary. It would take a while for Ghosty to return but he eventually did. Upon finding out about this situation, Ghosty would be completely okay with it. Stating that Siren would be a very good leader for R1P and could be the leader for now as he wouldn't be online much again anyway. And so, on April 21, 2025, Siren became the new temporary leader. She would lead the alliance very similar to how Ghosty and Boogie ran it, which R1P certainly considered a good thing. She would continue to lead this way for a while, being considered a good leader by everyone in R1P. However, it was eventually noticeable that the alliance was slowly changing because of her, for better or for worse.

The End of Season 1

R1P was basically able to do whatever they wanted at the end of the season. They would still obviously compete in server events, but other than that, they just did their own thing. The end of Season 1 started a new event for the server, called the "Season Celebtration". This would make everyone kick back and relax for a while. A good thing, as everyone put a ton of work into the Season. The event would include many things that helped people get stronger and prepare for the next season. Most noteably being the "Black Market", where players could buy items that randomly appear. They could refresh the items that show with a maximum of 5 times daily. The items that could appear ranged from very good to very bad. It was a giant help with becoming stronger. The points used to buy these items were obtained from various things, like joining rallies, participating in events, etc. R1P was also able to give out rewards to members at the end of the season. There were 5 types of rewards that could be given out, all having a certain amount. The best would be for the leader and leader only, and the rest could be given out to anyone else. The types ranged from okay to very good rewards. Alliances would have to determine who gets what reward by basing it on their participation in the season, which is shown in the leaderboards that Season 1 added. IDKTray would be the main person that did all the rewards, with a bit of help from Boogie, Xammand, and a few other R4s. The rewards would eventually be picked for everyone and send out to them. Siren would be impressed with Tray's work with the rewards, so she decided to temporarily make him leader so he could get the best rewards. The rewards definently helped out a lot, even if you got the worst one. It gave various things like decorations, season points, and a temporary base skin (if you got a good type of reward). You could spend the season points in the Season Store, which had many things like items for the professions and decorations. Other than the usual events and things, not much would happen in R1P after that. Just everyone hanging out and enjoying the break.
SEASON 2

The Beginning of Season 2

The Land Disaster

Frustration

The Small 999j "Merge"

Changing Up the Leadership

The Short Return of Litoma (R1P and Server Drama Part 3)

Ghosty's Departure

Alliance Changes

Rising Tension

THE DOWNFALL
THE AFTERMATH

R1P After the Drama

R1P's Decline

The MVP Merge

The End of BiggFella (R1P and Server Drama Part 4)

R1P Today

On October 10, 2025, just a few days before R1P's 1 year anniversary, the alliance was renamed to something else. Thus, officially ending the reign of the R1P alliance for good.
The R1P Alliance of Last War, Server 988. October 2024-August 8, 2025. Grave count: 33,362,202 (as of May 2025)